Dee Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a white vest and prefers violet and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is kept up in a ponytail inside a top hat. Her fierce amber eyes like to dwell on things.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to loving parents in a slum to the east. Her childhood dream was to be a Laborer, but she was a colossal failure. She has worked as a Bricklayer like her mother before her.
Motivation: Further expansion of business; and balancing her hectic life and new bricklayer responsibilities is difficult
Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bricklayer
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 3000 cp.
Astar Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he sports black clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic. Bonds: Attractive, Religious, Nature, Immigrant. Occupation: Tanner
Voice: Posh accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 270 gp. 1 Everburning torch.
Gomory Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western man wears silk and lounges about seductively. His long black hair reaches down to his waist. His gray eyes peer out from beneath his feathered violet hat.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He comes from a rich western family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He feels threatened by others.
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
William Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long chestnut beard with little hanging trinkets. His eyes are a pleasant violet.
Personality: Calm and collected, he is a well trained Ploughman. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. He struck the Ploughman job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Addict. Bonds: Rich, Attractive, Job. Occupation: Ploughman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Brown-green garnet (160 gp). Black pearl (700 gp). Violet garnet (700 gp).
Heather Lepus, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her hair is greying and her face has many wrinkles. Her eyes are green.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Heather hails from a village terrorized by dire rats. In her 16th year, her parents were killed by a dire rats raid, leaving Heather alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Artistic. Bonds: Military, Enemies, Adventurer. Occupation: Armorer
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Violet garnet (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
