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NPC Generator

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Advanced [show]


Mormo Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he typically wears green cloth garments or leather armor. His hair is short and white. His thin eyebrows rest above his beady silver eyes.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Miller.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new miller responsibilities is difficult

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Mormo Mystery, Male Tiefling Aristocrat 3
Medium (6'4") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Jasmine Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This woman dresses well, wearing red shirts, loose pants, and blazers most of the time, and sports empty pouches on her belt. Her white hair is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She acts crazy and hedonistic. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her father raised her in a mountain cabin. She was taken as a slave by a traveling circus and forced to perform She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and she is currently in port desperately looking for someone to get her out

Flaws: Hedonist, Shy. Bonds: Attractive, Nature, Slave. Occupation: Dyer

Voice: French accent

Attributes [hide]

Jasmine Quickstep, Female Halfling Cleric 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp.


Social Check DCs


Aasathra Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a black poncho over her likewise colored trousers and shirt. Her black crest is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is a very good compulsive liar and kleptomaniac.

History: When she was but 3 years old her parents immigrated from the east. She struck it rich when she found rare goods in large quantities. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Marry her sister to traveling adventurers; and she is a bit of a kleptomaniac

Bonds: Enemies, Criminal record, Immigrant, Rich, Family. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Aasathra Linxakasendalor, Female Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)18 (+4) 10 (+0)15 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Giant, Gnome, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 1000 cp.


Social Check DCs


Caramip Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses like a well dressed Shepherd does. Sporting a silver mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful slaver made her what she is. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 3 years.

Motivation: A strong sense of loyalty to Human people.

Ideals: Extrovert. Flaws: Racist. Bonds: Job, Mentor. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Caramip Nucklestamp, Female Gnome Aristocrat 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Dagger In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. His black fur, when down, is lengthy. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: Dagger was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: A deep hatred of illithids; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Adventurer, Poor, Enemies. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Dagger In the Morning, Male Tabaxi Rogue 3
Medium (5'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 11 (+0)18 (+4)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp.


Social Check DCs

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