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Advanced [show]


Great Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He wears skinny pants and wears a pastel and grey robe with the hood down. He keeps his gray fur in a pixie cut. His eyes are hazel and catlike.

Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Miner, who enjoyed hunting, Great was taken on many hunting expeditions. Great was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Great decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Nature, Criminal record. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Great Thundercloud, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)11 (+0) 8 (-1)10 (+0)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 140 pp. Iolite (50 gp). 1 Disguise kit.


Social Check DCs


Kathra Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. She wears a feathered hat to cover her moderate length auburn hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is calm most of the time but flees social interaction. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to a criminal king-pin and mafia family In her 18th year, her parents were killed by a dire rats raid, leaving Kathra alone in the world. After a stint in an orphanage, she was adopted. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and many dire rats want her driven away

Ideals: Entrepeneur. Flaws: Shy, Greedy. Bonds: Criminal record, Enemies. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Kathra Orcfoe, Female Dwarf Commoner 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 17 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Spring Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He wears a tight fitting pastel shirt and pants. He has a hunchback. His long cinnamon fur is drawn into a two foot long braid. He has gleaming, smiling amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. He worked as a nervous Armorer and found it very stressful. He has achieved small success as a Armorer.

Motivation: He seems to be bored by most things; and further expansion of business

Flaws: Ugly, Antagonistic, Fearful, Mundane. Bonds: Job. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Spring Of Spirit, Male Tabaxi Aristocrat 1
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Barbena Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown collared shirt and violet skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She wears a small hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: She is almost excessively polite to everyone, even when angry. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was a soldier and died while she was still young. Barbena was left her father's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Retire the richest woman in the north; and she wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Slave, Military. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Barbena Rakankrak, Female Dwarf Wizard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 18 (+4)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 260 gp.


Social Check DCs


Millicent Kenley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a fancy brown dress. With wild blonde hair. Her half smiles and gray eyes are beguiling and draw you in.

Personality: A deeply religious woman she believes everything happens for a reason. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now owns her own business.

Motivation: She has passion for adventuring and risk; and wants to open a new tavern

Flaws: Secretive. Bonds: Attractive, Religious, Slave, Job, Adventurer. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Millicent Kenley, Female Human Commoner 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp.


Social Check DCs

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