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Advanced [show]


Vezera Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman dresses in collared shirts and wears a proper scarf over her head. Her crest is short and green. Her gold eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. Her job bores her to no end. She has decided to make it more interesting.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Vezera abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she is a bit of a kleptomaniac

Flaws: Addict, Disease, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Vezera Tiammanthyllish, Female Dragonborn Warlock 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 3000 cp.


Social Check DCs


Frederick Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He typically wears grey cloth garments or leather armor. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Marshal, who enjoyed hunting, Frederick was taken on many hunting expeditions. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants revenge against illithids; and revenge

Flaws: Ugly, Impulsive, Secretive. Bonds: Enemies, Nature. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Churchill, Male Human Commoner 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 10 (+0)14 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. Star rose quartz (80 gp).


Social Check DCs


Chad Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear violet tank tops with grey pants. His chestnut hair is still thick. His hazel eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: Born in the north to a Detective, Chad learned a great deal about his mother's area of expertise. Chad was born on a far northern island where he grew up under the tutelage of his mother, an expert Detective. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his sister; and to be a beggar again

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Immigrant, Family. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Chad Coulson, Male Half-Elf Monk 3
Medium (5'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Myria Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in red turtlenecks beneath a brown coat with white slacks. Her brown hair is long and unkept. Her eyes are amber and beady.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She's also a talented Merchant, but doesn't like to broadcast it.

Motivation: To be a Merchant again; and she has money and likes to spend it

Ideals: Optimist. Flaws: Ugly. Bonds: Nature, Rich, Job. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Myria Goodbarrel, Female Halfling Rogue 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Religion +2, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Jo Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears white painted combat armor at almost all times. Her auburn hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: A deeply religious woman she believes everything happens for a reason. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised by priests from a young age. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and her religion dominates her actions

Flaws: Ugly. Bonds: Religious, Slave, Mentor. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Jo Warmwater, Female Halfling Expert 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 16 (+3)8 (-1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Hematite (16 gp).


Social Check DCs

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