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NPC Generator

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Advanced [show]


Irann Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has no hair. She wears an eyepatch.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Irann enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic, Hedonist, PTSD. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: German accent

Attributes [hide]

Irann Wasanthi, Female Elf Druid 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1200 sp.


Social Check DCs


Arnold Branson, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. With bright brown hair and a scraggly beard. He has several tiny emerald earrings on each ear.

Personality: He dislikes all the random violence that takes place in the south. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. He married young, but lost his spouse to orcs. He now mingles about in high society.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Pacifist. Flaws: Depressed. Bonds: Attractive, Rich, Enemies, Job. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Arnold Branson, Male Human Warrior 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Silent Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. His orange fur is drawn into a tight pony tail with a cross scrunchie. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: He wants to meet his childhood hero; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Terse, Shy. Bonds: Attractive. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Silent Blossom, Male Tabaxi Ranger 1
Medium (6'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Clerebold Easton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy auburn beard and wild auburn hair. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. Clerebold was born on a far northern desert where he grew up under the tutelage of his father, an expert Fletcher. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Disease, Impulsive. Bonds: Poor, Immigrant, Religious. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Clerebold Easton, Male Human Fighter 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp. Banded agate (6 gp).


Social Check DCs


Hobart Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple white robe with brown stripes complete with hood. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.

History: Hobart was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. After a long history of fighting, Hobart and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Hobart Underfoot, Male Halfling Fighter 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Athletics +0, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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