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Advanced [show]


Fallthra Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her thin eyebrows rest above her beady violet eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also is a firm believer in the womanly ideal.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: To share knowledge with the world; and she has money and likes to spend it

Ideals: Joker, Logical. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Fallthra Battlehammer, Female Dwarf Monk 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Giant, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 350 gp.


Social Check DCs


Adrik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is cut close to his head. He has gleaming, smiling amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful slaver made him what he is. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he's attracted to the pc

Ideals: Logical. Bonds: Job, Adventurer, Mentor, Has a crush. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Adrik Trueblood, Male Dwarf Paladin 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 sp.


Social Check DCs


Nithther Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green tunic with tan highlights, and long pastel pants that bunch up around his shoes. He has done his best to style his rusty crest to look like a famous performer. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Ideals: Joker. Flaws: Mundane. Bonds: Poor, Nature, Criminal record. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Nithther Wystongjiir, Male Dragonborn Cleric 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Red-brown spinel (120 gp). Deep green spinel (120 gp).


Social Check DCs


Adrik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long blonde hair reaches down to his waist. He has gleaming, smiling gray eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adrik is combative with any and all who dare try his patience in the slightest.

History: He was born in a small island village. Adrik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Adrik Holderhek, Male Dwarf Druid 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 70 gp. 1 Superior lock.


Social Check DCs


Osah Harm, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an entirely green suit with black socks and a vest with buckled shoes. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a card on it. She wears a colorful flower in her blue hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Glassblower, her mother struggled to pay the bills. Osah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Nature, Poor. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Osah Harm, Female Tiefling Fighter 3
Medium (4'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)18 (+4) 15 (+2)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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