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Advanced [show]


Balam Charity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His black hair is greasy and uncared for. This white eyed easterner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a habit of throwing himself into exceedingly dangerous situations.

History: Balam was born in the east. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world.

Ideals: Persistence. Flaws: Ugly, Depressed, Impulsive. Bonds: Poor. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Balam Charity, Male Tiefling Adept 1
Medium (5'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)17 (+3) 8 (-1)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Beast Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born in the west, but her parents moved at a very young age to the east. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Beast Paws, Female Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)9 (-1) 13 (+1)17 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 1 Average lock.


Social Check DCs


Alice Compton, Female Human [Permalink]

Personal [hide]

Description: She wears just a grey suit. She has a moderate pudge and is not very fit. Her red hair is lengthy and is close to two feet long. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She takes great joy in being the best Assassin in town.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her first spouse was a Architect, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She ran away from her former home and has been making her living as a Assassin for the past few years.

Motivation: Wants to open a new tavern; and she has a rivalry with the church that dominates her actions

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Religious, Family. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Alice Compton, Female Human Warrior 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)15 (+2) 18 (+4)16 (+3)
Skills Animal Handling +6, Performance +5
Senses Passive Perception 14
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Calcitro Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His white hair has been sun bleached extensively. His eyes are green and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Calcitro was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Calcitro abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Bowyer.

Motivation: He'd like to take his coworkers down a peg; and many giants want him driven away

Flaws: Ugly. Bonds: Job, Poor, Adventurer, Enemies. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Calcitro Wildheart, Male Halfling Monk 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Vondal Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely grey suit with green socks and a vest with buckled shoes. He has no hair. His eyes are blue and beady.

Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.

History: Vondal was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Ugly, Shy, Insomniac. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Nasally tone

Attributes [hide]

Vondal Orcfoe, Male Dwarf Bard 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)12 (+1) 18 (+4)6 (-2)
Skills Stealth +3
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: Just what you see.


Social Check DCs

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