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Advanced [show]


Spear Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He has done his best to style his black fur to look like a famous performer. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Spear grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he wants revenge against gnolls

Flaws: Ugly, Selfish. Bonds: Adventurer, Job, Enemies. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Spear Of Clay, Male Tabaxi Adept 2
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 pp.


Social Check DCs


Huru Brady, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears white trousers with pastel and black striped suspenders. She wears various colorful collared shirts. She has a hunchback. She has wavy brown hair. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Huru took refuge in the ruined castle and found the beat up axe and armor she uses now. She used her abilities to travel the world and help people.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Philantrophist. Flaws: Ugly, Mundane, Impulsive. Bonds: Nature. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Huru Brady, Female Half-Orc Wizard 2
Medium (6'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Eggren Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She is renowned for her bright green dresses and hats. She carries with her a set of hand crossbows on her belt, each one with a emerald on the hilt. Her silver crest is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eggren took refuge in the large cave and found the beat up hand crossbow and armor she uses now. She tends to her Barber job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Insane, Shy. Bonds: Job, Nature. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Eggren Delmirev, Female Dragonborn Cleric 2
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Average lock.


Social Check DCs


Amnon Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His purple hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his mother was called into army service. While studying, he fell in love. They married and had a daughter. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Military, In love. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Amnon Grief, Male Tiefling Ranger 2
Medium (5'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 8 (-1)18 (+4)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp. Jade (110 gp). Golden yellow topaz (400 gp).


Social Check DCs


Oren Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Jeweler uniform, and a wedding ring on his right hand. His hair is chestnut and very short. His gray eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He can't help but pocket interesting objects he comes across

History: Born to a Spice Merchant, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has achieved small success as a Jeweler.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Justice. Bonds: Job, In love, Criminal record, Poor. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Oren Reedfellow, Male Halfling Ranger 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs

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