Hobart Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear red pants and tee shirts. His brown hair is unkempt and raggedy. His gray eyes are passionate and lively.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hobart took refuge in the ruined castle and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Poor, Nature. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Infernal, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Tourmaline (50 gp).
Sybil Dayton, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many pastel ritualistic tattoos. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is well kept. Her fair skin shows little sign of her aristocratic breeding.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Sybil was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sybil decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has decided she is irredeemable.
Ideals: Justice. Bonds: Rich, Attractive, Slave, Criminal record. Occupation: Masseuse
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. An abacus with copper, silver and gold markers (160 gp).
Seraphina Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears a white coat over a black low-cut shirt, and a top hat upon her head. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Sold as a small child to a slaver, Seraphina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A freak accident while working with her Architect mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Entrepeneur. Flaws: Disease. Bonds: Family, Mentor, Religious. Occupation: Fletcher
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: Large well-done wool tapestry (100 gp). 1 Masterwork Common Ranged Weapon.
Quillathe Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears an entirely tan suit with brown socks and a vest with buckled shoes. She wears her hair in dreadlocks. Her violet eyes peer out from beneath her deerstalker tan hat.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Quillathe liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She struck the Spice Merchant job and began her own company from there.
Motivation: Her spouse's relatives view her with great suspicion; and expand her business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Spice Merchant
Voice: Russian accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Nicholas Hale, Male Human [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a yellow coat with green slacks. He has a moderate pudge and is not very fit. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He works hard and plays hard.
History: A powerful brothel owner made him what he is. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Mentor, Rich. Occupation: Animal Trainer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
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