Verna Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She usually wears her white robe and has her warhammer always slung over her shoulder. She keeps her red hair in a flapper bob. She is very pretty but has cold, dead eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: The child of a Bellfounder, who enjoyed hunting, Verna was taken on many hunting expeditions. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Tailor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Anselm Melancon, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a tight grey one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. His golden hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.
History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.
Motivation: Many brigands want him driven away.
Ideals: Pacifist. Flaws: Insane, PTSD. Bonds: Enemies, Nature. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: Peridot (60 gp).
Naeris Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. His fierce violet eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments
History: Naeris was born in the east. At a young age he loved to build and create. After coming to the age of reason, Naeris took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Gifted, Persistence. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Crown-heir
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 70 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Masterwork studded leather.
Aura Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his sai. His orange fur is lengthy. He wears an eyepatch.
Personality: He acts crazy and hedonistic. He has all his life been fascinated with poetry.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 2000 cp.
Yurgunn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a brown coat over a green low-cut shirt, and a top hat upon her head. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Gifted from a young age, Yurgunn studied abroad. She made a point of taking high paying jobs and getting most of it up front. She was granted arcane powers by her dying brother.
Motivation: She feels kind of lost in life; and she wants to meet her childhood hero
Ideals: Athletic, Gifted. Flaws: Depressed, Antagonistic. Bonds: Adventurer. Occupation: Bookbinder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!
