Nazû Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'8" southern man, he is wearing a long, black cloak. He sports a long auburn beard, and similarly colored long hair. He has green eyes.
Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Nazû grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has achieved small success as a Fisher.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and wishes to resurrect an old love
Flaws: Selfish. Bonds: Guardian, Adventurer, Job, In love. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
Irann Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, she is an attractive figure. She dresses in collared shirts and wears a proper scarf over her head. She keeps her blonde hair in a flapper bob. She wears a mask on her face.
Personality: She speaks before she thinks and is too direct. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From there she went from mercenary job to mercenary job. She inherited the family business which she has now maintained for 2 years.
Motivation: She is unsatisfied with her job; and further expansion of business
Flaws: Impulsive. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 36 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Large well-done wool tapestry (500 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Emma Redfield, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'6" and dresses like a well dressed Ploughman does. Her right leg appears badly burned and disfigured. She is bald on top and has large brown tufts of hair around her ears. Her hazel eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Emma embodies much of what other species detest in the Humans. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Emma is combative with any and all who dare try her patience in the slightest.
History: She got into the Ploughman business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted from career to career and currently works as a Ploughman.
Motivation: Expand her business.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Ploughman
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 10 pp.
Gunter Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries swords. His hair is cut close to his head. His face is scarred and worn.
Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.
History: He was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gunter's homeland. Gunter decided to take the middle way and become a bodyguard. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Servant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
Possessions: 400 sp. Rock crystal (40 gp).
Baradad Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western man is typically in his Armorer uniform. His green crest is knotted and matted. He has red eyes.
Personality: Eccentric and domineering, Baradad will drive conversation. Further he is a bit of a stoner and is frequently out of it.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Extrovert. Flaws: Addict. Bonds: Job, Rich. Occupation: Armorer
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Cloth of gold vestments (30 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Simple lock. 1 Simple lock. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
