Ivellios Evans, Male Half-Elf [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light violet in addition to tight pants. He is muscular with a powerful set of arms. He has silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Persistence. Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Stylist
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 9000 cp. Chalcedony (20 gp). Chrysoberyl (160 gp). Malachite (11 gp).
Boddynock Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a large blue jacket. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are blue.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Detective profession.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered singing. He has built up a small fortune and can afford his own way.
Motivation: To be a Detective again; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Rich, Family. Occupation: Fletcher
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 100 gp.
Eloise Enfield, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'9" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her left leg appears badly burned and disfigured. Her white hair is kept up in a ponytail inside a Stetson hat. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Eloise isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She receives visions of the future at random moments
History: From birth she was tutored by a cruel and relentless mentor. She moved from fad to fad and when she turned 15 she discovered singing. She was granted arcane powers by her dying sister.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted, Artistic. Bonds: Mentor. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Infernal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Salasar Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his club. Beneath his clothing is a huge mess of scar tissue. He has no crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is frequently practicing swordplay.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Ugly. Bonds: Slave, Military. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 8 (-1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 130 gp.
Drifting Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears light armors faded through time and improper care. Her red fur is smooth and relatively long. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She loves telling others what to do and how they should feel about things. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Knight arts, while her mother instructed her in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Drifting has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and to share knowledge with the world
Ideals: Opinionated, Logical. Flaws: Disease. Bonds: Rich. Occupation: Knight
Voice: Timid voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 310 gp.
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Their contribution stands as a beacon of hope for all adventurers!
