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Advanced [show]


Uraim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. He is tall, broad shouldered and powerfully built. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a ruthless business man, a trait he acquired from his mother.

History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Military, Adventurer. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Uraim Daraln, Male Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 260 gp. 1 Holy water.


Social Check DCs


Hobart Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely white suit with black socks and a vest with buckled shoes. He has shaved his head bald. His eyes are gray and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the east. A gifted student he started as a Sellsword, but he got bored and became a Merchant. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: He has a crush on the local Sellsword; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Hobart Quickstep, Male Halfling Ranger 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp.


Social Check DCs


Krimp Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. He has no hair. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Krimp hails from a village terrorized by drow. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by drow. Krimp was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Enemies, Family. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Krimp Snowdon, Male Half-Orc Barbarian 2
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 30 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)8 (-1) 16 (+3)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 160 pp.


Social Check DCs


Luthra Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many blue ritualistic tattoos. She is dressed in a clean tan cloak covering her clean studded leather. She sports brown long hair. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is obsessed with finding treasure.

History: Luthra was born in the east. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels kind of lost in life; and she's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Attractive, Adventurer. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Luthra Waggletop, Female Gnome Aristocrat 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp.


Social Check DCs


Gerbo Sympony, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a tan and grey handkerchief worn on his left side, he is not a threatening figure. He wears a Stetson hat to cover his moderate length red hair. This blue eyed southerner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He works hard and plays hard.

History: He was raised in a plains tribe. He was an apprentice working in his mother's forge. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Justice. Flaws: Hedonist. Bonds: Nature, Job, Enemies. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Gerbo Sympony, Male Gnome Adept 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp.


Social Check DCs

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