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Advanced [show]


Ethereal Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He sports brown clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. He keeps his long black fur kept up in a rat tail. His eyes are amber.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: Ethereal lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and his religion dominates his actions

Ideals: Joker, Gifted. Bonds: Slave, Family, Religious. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Ethereal Of Clay, Male Tabaxi Warrior 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 320 gp.


Social Check DCs


Ida Barlow, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple grey robe with tan stripes complete with hood. She has wavy brown hair. Her ears are large.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 7 years.

Motivation: She is content.

Flaws: Ugly, Mundane, Impulsive. Bonds: Military, Job. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Ida Barlow, Female Human Monk 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2

Possessions: 50 gp. Deep green spinel (40 gp).


Social Check DCs


Alberich Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in grey turtlenecks beneath a brown coat with pastel slacks. His white hair is heavily combed to the left. He has a dull look in his hazel eyes.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Alberich abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and sabotage a competitor

Ideals: Athletic, Pacifist, Artistic. Bonds: Job, Adventurer. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Alberich Rumnaheim, Male Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 120 pp.


Social Check DCs


Tiaathque Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her brown hair in a pixie cut. Her gray eyes dart from person to person.

Personality: She exudes charisma. She is a tour de force of persuasion. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Religious. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Tiaathque Ariessus, Female Half-Elf Rogue 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)16 (+3) 15 (+2)10 (+0)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp.


Social Check DCs


Millicent Blakely, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears bulky grey painted plate armor. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the west, but her parents moved at a very young age to the north. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now owns her own business.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, In love. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Millicent Blakely, Female Human Ranger 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp. Malachite (11 gp).


Social Check DCs

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