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Advanced [show]


Dain Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his shortbow always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and white. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Dwarf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Ugly, Racist, Disease. Bonds: Adventurer. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Dain Lutgehr, Male Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)9 (-1) 14 (+2)15 (+2)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp. 2 Alchemist’s fire.


Social Check DCs


Immeral Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A 4'11" western man, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His long auburn hair reaches down to his waist. He has a dull look in his blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Immeral was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Justice. Bonds: Attractive, Criminal record, Family. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Immeral Koehlanna, Male Elf Commoner 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)17 (+3) 12 (+1)17 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oriff Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses like a well dressed Navigator does. She wears her chestnut hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is calm most of the time but flees social interaction. She is lazy, self-centered, vain, and jealous.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Navigator for hire.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Logical. Flaws: Shy, Selfish. Bonds: Job, Immigrant. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Oriff Gorunn, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 280 gp. Amethyst (150 gp). Tourmaline (150 gp). Malachite (11 gp). 1 Breastplate.


Social Check DCs


Seddit Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears suspenders and green workpants. Her shirt is brown, and she wears a heavy green leather apron most of the time. Her silver hair is smooth and relatively long. Her black eyes lackadaisically let the world flow into them.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Seddit was raised in a hard working conservative environment. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She became a Glassblower soon after.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Bonds: Immigrant, Criminal record, Job, In love. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Seddit Cacophony, Female Tiefling Sorcerer 3
Medium (5'4") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. Blue quartz (5 gp). Moss agate (5 gp). 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Bertram Upton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His moppish silver hair is in a traditional bowl cut. His hazel eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.

History: Bertram was born with his mother's beautiful face. When Bertram reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: He seems to be bored by most things; and he is content

Flaws: Impulsive, Mundane. Bonds: Job, Attractive, Military. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Upton, Male Human Expert 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)12 (+1) 16 (+3)10 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Jade (40 gp). 4 Thunderstones.


Social Check DCs

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