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NPC Generator

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Advanced [show]


Kabbarg Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. She wears a feathered hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She has a small toy that she constantly fidgets with.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Attractive, Military. Occupation: Navigator

Voice: French accent

Attributes [hide]

Kabbarg Harper, Female Half-Orc Bard 2
Medium (5'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)11 (+0) 11 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 260 gp. 1 Magnifying glass.


Social Check DCs


Caramip Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to loving parents in a slum to the north. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Poor, Immigrant. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Caramip Waggletop, Female Gnome Warrior 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 15 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 20 (+5)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 700 sp.


Social Check DCs


Adelard Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants, and he perpetually has his nunchaku ready. His golden hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adelard took refuge in the large cave and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: In love, Nature. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelard Hampton, Male Human Druid 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Mord Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries with him a set of morningstars on his belt, each one with a ruby on the hilt. He has no hair. His gray eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Mord would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. When Mord reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mord fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Mord Cornish, Male Half-Orc Paladin 2
Medium (6'8") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills History +1, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 190 gp. 4 Smokesticks.


Social Check DCs


Ishgha Langdon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is short and golden. His eyes are likewise green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.

History: Ishgha was born in the south. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Carter again; and money/treasure

Ideals: Persistence. Bonds: Rich, Job, Attractive, Nature. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Ishgha Langdon, Male Half-Orc Wizard 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs

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