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Advanced [show]


Eldon Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His chestnut hair is cut short. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He invites people to come help in his community garden.

History: Eldon lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He wants revenge against goblins.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Eldon Horcusporcus, Male Gnome Monk 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Elama Netyoive, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports a flattop hair cut. She has a tattooed face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a minor phobia of water and hates getting wet.

History: She got into the Banker business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Many brigands want her driven away; and further expansion of business

Ideals: Passionate. Flaws: Fearful. Bonds: Job, Nature, Enemies. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Elama Netyoive, Female Elf Expert 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Hatae Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her small hat is riddled with cuts and holes. She has gleaming, smiling gray eyes.

Personality: She is a Mayor first and foremost. She believes firmly that knowledge should be universal. She is obsessed with her god.

History: When she was but 6 years old her parents immigrated from the north. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Mayor for the past few years.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Flaws: Ugly. Bonds: Poor, Job, Religious, Immigrant. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Hatae Amakiir, Female Half-Elf Expert 2
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 380 gp.


Social Check DCs


Qemuel Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of the four houses of cards around his neck, and a morningstar on his belt. His chestnut hair is singed and shortened. His eyes, though not visible through his cowl, are red.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Through the years after Qemuel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Qemuel's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Qemuel and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

Qemuel Ideal, Male Tiefling Wizard 2
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)18 (+4) 15 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Druidic, Terran, Aquan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1800 sp. 1 Good lock.


Social Check DCs


Greethen Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. His copper crest is slicked back into a classic pompadour. His gold eyes dart from person to person.

Personality: Greethen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He feeds upon the attention of others.

History: Greethen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a son. Some 2 years later his spouse died after the birth of his son. Heartbroken, Greethen never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Bonds: In love, Attractive, Poor. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Greethen Kerrhylon, Male Dragonborn Adept 4
Medium (6'3") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs

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