Oda Offund, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a robe, a symbol of the four houses of cards around her neck, and a shield on her belt. She wears her blonde hair up in a very large beehive style do. She has brown eyes and a blue hat with a pastel feather.
Personality: She exudes charisma. She is a tour de force of persuasion. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: The child of southern immigrants she idolized her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated. Bonds: Attractive, Immigrant, Family. Occupation: Adventurer
Voice: Old thin voice
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 170 gp.
Grigi Yorke, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is physically well-built. Her red hair is styled in orderly dreadlocks. She has a dull look in her green eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Grigi lived on a farm with her mother, near the main road leading to a nearby town. Grigi was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Banker. She has dedicated herself to building a better world.
Motivation: She is unsatisfied with her job; and to be a architect again
Bonds: Job, Has a crush, Adventurer, Family, Immigrant. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.
Fibblestib Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is short and chestnut. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Spy, who enjoyed hunting, Fibblestib was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Nature, Enemies. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp.
Anverth Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a blue coat over a tan low-cut shirt, and a broad hat upon his head. He is muscular with a powerful set of arms. He keeps his silver hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with dancing.
History: Born in the west to a Slave Trader, Anverth learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Slave Trader. Days after completing his studies, news broke out that his hometown was attacked by drow. Anverth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Expand his business; and to reunite with his old friends
Ideals: Artistic. Bonds: Job, Enemies, Adventurer. Occupation: Slave Trader
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 180 gp. White pearl (160 gp).
Azaki Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple tan robe with green stripes complete with hood. He wears a top hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Justice. Flaws: Fearful. Bonds: Rich, Criminal record, Has a crush. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 220 gp.
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