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NPC Generator

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Advanced [show]


Tyna Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears bulky white painted plate armor. She carries with her a set of clubs on her belt, each one with a opal on the hilt. Her hair is golden and curly. Her face is scarred and worn.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Tyna has worked very hard to control her curse. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC.

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Has a crush. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Tyna Greenleaf, Female Halfling Bard 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 80 gp. Silver chalice with lapis lazuli gems (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Wymar Clapham, Male Human [Permalink]

Personal [hide]

Description: An older man who usually wears his grey robe and has his mace always slung over his shoulder, he is not a threatening figure. He has shaved his head bald. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Flaws: Ugly, Antagonistic, PTSD. Bonds: Mentor, Nature. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Wymar Clapham, Male Human Druid 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp.


Social Check DCs


Nalral Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many pastel ritualistic tattoos. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair, while still mostly white, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Nalral grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Religious. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Nalral Brazzik, Male Dwarf Wizard 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)16 (+3) 9 (-1)10 (+0)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 20 gp.


Social Check DCs


Zedaar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red crest is smooth and relatively long. His ears are large.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Rich, Religious. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Zedaar Umbyrphrael, Male Dragonborn Fighter 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 240 gp.


Social Check DCs


Sammal Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His hair, while still mostly brown, has prominent grey streaks. His eyes are a pleasant gold.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. Sammal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Joker. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Sammal Fluke, Male Tiefling Bard 1
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 50 gp.


Social Check DCs

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