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Advanced [show]


Efferil Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair has been sun bleached extensively. This blue eyed southerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and he is content

Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Rich, Slave, Job. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Efferil Tiltathana, Male Elf Fighter 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)10 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Mormo Quest, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. He wears his dark red hair up. His eyes are red and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His mother raised him in a mountain cabin. Mormo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Nature, In love. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Mormo Quest, Male Tiefling Wizard 1
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 14 (+2)18 (+4)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Dynamic Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a brown poncho over his likewise colored trousers and shirt. His white fur is knotted and matted. His copper eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He became a Blacksmith soon after.

Motivation: Seeks redemption; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Ugly. Bonds: Job, Adventurer, Slave, Criminal record. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Dynamic Of Wine, Male Tabaxi Fighter 1
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Silver pearl (60 gp).


Social Check DCs


Immeral Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His long golden hair reaches down to his waist. His green eyes have a joyful gleam in them most of the time.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a pair of adventurers, Immeral grew up listening to his mother's many stories. Immeral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Immeral decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Criminal record, Adventurer. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Immeral Rothenel, Male Elf Commoner 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 18 (+4)17 (+3)
Skills Animal Handling +6, History +4
Senses Passive Perception 14
Languages Common, Elven, Orc, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Beast Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear pastel clothing when she does not wear armor. She has done her best to style her beige fur to look like a famous performer. Her green eyes dart from person to person.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: The child of northern immigrants she idolized her mother. After coming to the age of reason, Beast took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.

Motivation: To clean up the streets; and money/treasure

Ideals: Opinionated, Gifted. Bonds: Immigrant, Rich, Guardian. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Beast Wind, Female Tabaxi Rogue 3
Medium (5'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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