Einkil Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long black beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Weaver in town.
History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Weaver job and began his own company from there.
Motivation: He is unsatisfied with his job.
Flaws: Mundane, PTSD. Bonds: Rich, Nature, Job. Occupation: Weaver
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Naill Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. He is physically well-built. His brown hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Naill was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.
Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family, Nature. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp.
Dara Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing. She carries with her a set of crossbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her red hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: Dara wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born blind and as such lacked many opportunities for work. In her 10th year, her parents were killed by a dire rats raid, leaving Dara alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of dire rats.
Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Military, Enemies. Occupation: Shipwright
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.
Lone Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has a large brown mantle and cape that has been intricately interwoven into his green robe. His fur is cut close to his head. He has several tiny amethyst earrings on each ear.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Lone took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his singing dream.
Motivation: He has money and likes to spend it.
Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Rich, Guardian. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
Possessions: 130 gp. Silver comb with moonstones (300 gp).
Nuthra Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears tight fighting clothing, which leaves very little to the imagination. She has moderate length black crest. Her ears are large.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Nuthra hails from a village terrorized by drow. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuthra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes her a fraud; and she wants revenge against drow
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Jeweler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 500 gp. Star rose quartz (50 gp). Violet garnet (800 gp). Aquamarine (800 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
