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NPC Generator

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Advanced [show]


Great In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white fur is heavily combed to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: She is witty, but her monotone delivery comes off as unnerving Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Great was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She desires power and/or immortality; and to clean up the streets

Ideals: Joker, Optimist. Bonds: Rich, Family, Adventurer, Guardian. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Great In the Storm, Female Tabaxi Fighter 2
Medium (4'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Arumawann Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He sports tan clothing, slightly heavier than average wear. His long silver hair is drawn into a two foot long braid. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Arumawann grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and to settle down with his crush

Ideals: Athletic. Flaws: Depressed, PTSD. Bonds: Has a crush, Adventurer. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Arumawann Turen, Male Gnome Cleric 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 16 (+3)18 (+4)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 30 gp. Hematite (14 gp).


Social Check DCs


Aramil Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy tan suit, and he perpetually has his trident ready. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Junk Dealer mother left him crippled. He then took over the family business and is one of the better Miller for hire.

Motivation: To be a Junk Dealer again; and to end his boredom

Ideals: Fighting. Flaws: Shy, Mundane, Disease. Bonds: Attractive, Job. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Aramil Meliamne, Male Elf Barbarian 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ellyjoybell Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Performer uniform. Her black hair is drawn into a tight pony tail with a dagger scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born in the north, but her parents moved at a very young age to the south. Ellyjoybell abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Antagonistic. Bonds: Job, Criminal record, Immigrant, Adventurer. Occupation: Performer

Voice: American accent

Attributes [hide]

Ellyjoybell Silverthread, Female Gnome Rogue 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Fonkin Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a blue vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. He has brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Fonkin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job; and find a way to reverse the transformation of his brother

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Military, Nature. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Fonkin Gimlen, Male Gnome Monk 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Silver pearl (60 gp). Deep green spinel (60 gp).


Social Check DCs

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