Shag Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Shag isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Shag lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his absent mother; and further expansion of business
Ideals: Fighting, Impeccable. Bonds: Adventurer, Family, Nature, Job. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 700 sp. Red-brown spinel (90 gp).
Fargrim Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is matted, messy, and big. His fierce amber eyes like to dwell on things.
Personality: Fargrim is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Fargrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Depressed, Fearful, Insane. Bonds: Poor. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Abyssal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Menny Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a tan and yellow robe with the hood down, and carries crossbows. Her chestnut hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are brown.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Sold as a small child to a slaver, Menny was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Athletic. Flaws: Shy. Bonds: Mentor. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Two Llamas Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. He has done his best to style his lavender fur to look like a famous performer. His hazel unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Two Llamas embodies much of what other species detest in the Tabaxis. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Ulblyn Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. His hair is cut close to his head. His eyes are likewise amber.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also hits on men, regardless of circumstances.
History: The child of western immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is greedy.
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Immigrant, Rich. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Giant, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp. Golden pearl (90 gp). 1 Masterwork manacles.
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