Sweet Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'1" and is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His left leg appears badly burned and disfigured. His brown fur is matted, messy, and big. His ears are large.
Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Immigrant, Enemies. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 3000 sp.
Torinn Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears green cloth garments or leather armor. His bronze crest is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). In the meantime he has taken over work as a Healer and occasionally as a mercenary.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and wants to open a new tavern
Flaws: Ugly, Impulsive. Bonds: Job, Military, Adventurer. Occupation: Healer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +7 / 1d6+5, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Helja Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a long, grey cloak. She keeps her blonde hair in a flapper bob. Her green eyes are slightly larger than normal.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. As long as the job gets done she does not care how it got done.
History: Helja hails from a village terrorized by dire rats. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: To be a Courier again; and seeks redemption
Ideals: Professionalism. Flaws: Cynical. Bonds: Immigrant, Enemies, Criminal record, Job. Occupation: Barkeep
Voice: German accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 90 gp.
Barendd Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it and is in decent physical shape. He has wavy brown hair. This green eyed southerner is not easily forgotten.
Personality: Overbrimming with self-confidence, Barendd isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He now mingles about in high society.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and money/treasure
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 100 sp. 1 Darkwood Shield.
Faral Mitchell, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. Her top hat is riddled with cuts and holes. Her ears are large.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is a font of random trivia from the lore and stories she has discovered
History: Faral was raised in a hard working conservative environment. She worked as a nervous Fortune-teller and found it very stressful. She inherited the family business which she has now maintained for 10 years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Fortune-teller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 4000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
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