Jocelyn Bentley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears brown cloth garments or leather armor. His hair is short and silver. He has several tiny aquamarine earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Sold as a small child to a wizard, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Mentor, Slave. Occupation: Shipwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
Anastrianna Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears a tan cloak and cross-gartered white stockings. She is tall, broad shouldered and powerfully built. Her hair is blonde and curly. She has violet eyes.
Personality: She dislikes all the random violence that takes place in the east. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the east. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She's also a talented Barrister, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Human people.
Ideals: Pacifist. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Courier
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Nuthra Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has no crest. She wears large thick round spectacles.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she seems to be bored by most things
Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Seamstress
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 90 pp. 1 Chain shirt.
Emerald Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean pastel cloak covering his clean studded leather. His black fur is lengthy and is close to two feet long. His eyes are a pleasant hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Shoemaker, his mother struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Poor. Occupation: Tanner
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 700 sp.
Diggory Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey shirt with thin green vertical stripes and black pants. He is muscular with a powerful set of arms. He wears a colorful flower in his brown hair. He has brown eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born at the edge of vast desert. He dropped out of school to support his sick mother, and resented it. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and doesn't want to be a fortune-teller and was forced into it by his family
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp.
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