Vonbin Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he sports grey clothing, slightly heavier than average wear. His hair is blonde and curly. His hazel eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.
History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Fighting, Persistence. Bonds: Criminal record, Job, Military. Occupation: Merchant
Voice: Posh accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 220 gp.
Tethren Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is greasy and uncared for. He wears a mask on his face.
Personality: Tethren speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He is a Slaad in disguise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Sculptor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). 1 Antitoxin.
Robert Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting violet shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his white hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Half-Elves. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. After a long history of fighting, Robert and his spouse have recently divorced.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Infernal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Crowbar.
Dondon Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and lanky with angular features, he is an attractive figure. He wears a red shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the west to a Server, Dondon learned a great deal about his father's area of expertise. He worked as a nervous Server and found it very stressful. He has worked as a Server like his father before him.
Motivation: Wants to open a new tavern; and someone believes him a fraud
Ideals: Philantrophist. Bonds: Attractive, Slave, Job, Enemies. Occupation: Server
Voice: Spanish accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
Possessions: 50 gp.
Nyx Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a long, tan cloak and is in decent physical shape. Her red hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her mother's forge. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants revenge against gnolls
Ideals: Philantrophist. Flaws: Ugly, Mundane, Greedy. Bonds: Enemies, Job. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp.
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