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Advanced [show]


Windy Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern woman wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. Her gray fur, when down, is lengthy. She has gleaming, smiling blue eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She is frequently practicing swordplay.

History: Windy hails from a village terrorized by gnolls. Her mother was a soldier and died while she was still young. Windy was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Enemies. Occupation: Soapmaker

Voice: Dark and ominous

Attributes [hide]

Windy Of World, Female Tabaxi Bard 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: Just what you see.


Social Check DCs


Grom Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Grom studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his writing dream.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Religious, Military. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Grom Wentworth, Male Half-Orc Wizard 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp. 2 Antitoxin.


Social Check DCs


Eberk Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many white ritualistic tattoos. He is well dressed, constantly wearing a brown suit, white shirt, and grey tie. He wears his white hair up. His blue eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is a Maurezhi in disguise. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: He's repulsed by the PC; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Eberk Trueblood, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 19 (+4)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Rhodochrosite (6 gp). Moss agate (6 gp). Black star sapphire (500 gp).


Social Check DCs


Kite Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a colorful flower in his gray fur. He has blue eyes and a brown hat with a red feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to loving parents in a slum to the south. Kite liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Carter job and began his own company from there.

Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear

Ideals: Passionate, Artistic. Bonds: Attractive, Poor, Nature. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Kite Paws, Male Tabaxi Sorcerer 3
Medium (6'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp. Jet (100 gp).


Social Check DCs


Bendoo Byron, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is cut jaggedly and amateurishly. She is very pretty but has cold, dead eyes.

Personality: Calm and collected, she is a well trained Body Guard. She receives visions of the future at random moments

History: Gifted from a young age, Bendoo studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Body Guard job now, and dutifully fulfills any obligations she has.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Gifted. Bonds: Rich, Attractive, Job. Occupation: Body Guard

Voice: Rolls R's

Attributes [hide]

Bendoo Byron, Female Half-Orc Monk 2
Medium (5'0") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 130 gp. Azurite (8 gp). Blue quartz (8 gp). Hematite (8 gp). 1 Half-Plate.


Social Check DCs

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