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Advanced [show]


Vassago Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he prefers to wear black clothing when he does not wear armor. He has dyed his greying brown hair a little too much giving a sharp brown color. His skin is flawless and his gold eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Joker, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Vassago Brilliance, Male Tiefling Aristocrat 2
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Trail In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is white, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Trail lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Depressed. Bonds: Attractive, Enemies, Family. Occupation: Bookbinder

Voice: Pronounces O like U

Attributes [hide]

Trail In Woods, Male Tabaxi Bard 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)9 (-1) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Sard (30 gp).


Social Check DCs


Serpent In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing the road beaten gear of a warrior. She sports a flattop fur cut. Her amber eyes peer out from beneath her broad pastel hat.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. As long as the job gets done she does not care how it got done.

History: Serpent was born the youngest of three triplets. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Due to her spouse's obsession with being a Map Maker they were divorced and she won custody of their son. She worked as a Shoemaker, and she later adopted a second son.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Fighting, Passionate, Professionalism. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Serpent In the Morning, Female Tabaxi Ranger 3
Medium (6'0") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)18 (+4) 11 (+0)15 (+2)
Skills Athletics +3, Stealth +2
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 pp.


Social Check DCs


Mary Gresham, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many brown ritualistic tattoos. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She has slicked back red hair. She has a dull look in her brown eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She invites people to come help in her community garden.

History: Born in a small village she learned the ways of the warrior from her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.

Motivation: To end her boredom; and she has money and likes to spend it

Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Rich. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Mary Gresham, Female Human Adept 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Nature +4, Stealth +1
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 160 gp.


Social Check DCs


Leaf Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a pastel and white robe with the hood down. He has white fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Leaf was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and to be a mercenary again

Flaws: Insomniac, Shy, Antagonistic. Bonds: Mentor, Job. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Leaf Wind, Male Tabaxi Barbarian 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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