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Advanced [show]


Elegant Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'4" and is well dressed, constantly wearing a pastel suit, grey shirt, and white tie. His right leg appears badly burned and disfigured. He has moderate length cinnamon fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Elegant Running, Male Tabaxi Ranger 2
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)15 (+2) 17 (+3)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sindri Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue coat over a black low-cut shirt, and a broad hat upon his head. He keeps his long auburn hair kept up in a rat tail. He has gleaming, smiling violet eyes.

Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Fighting. Flaws: Disease, Ugly. Bonds: Family. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Sindri Garrick, Male Gnome Rogue 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Investigation +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp. 1 Good lock.


Social Check DCs


Frug Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His hair is golden and curly. He has hazel eyes.

Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Immigrant, Religious. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Frug Boondiggles, Male Gnome Ranger 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 240 gp. 1 Everburning torch.


Social Check DCs


Zephan Pain, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green vest and prefers tan and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is black and curly. He has gleaming, smiling silver eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born at the edge of vast plains. He found a children's book about a Tiefling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Zephan Pain, Male Tiefling Expert 2
Medium (6'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 800 sp. 1 Silk rope.


Social Check DCs


Marastyr Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. Her white hair is drawn into a tight pony tail with a rose scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. After a long history of fighting, Marastyr and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Guardian. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Marastyr Ironfist, Female Dwarf Bard 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Athletics +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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