Xanaphia Sandoval, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is generally well dressed albeit a few years behind the times. Her tied-back hair is auburn. She has a dull look in her brown eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Sold as a small child to a brothel owner, Xanaphia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 11 years.
Motivation: To clean up the streets; and to be a merchant again
Ideals: Philantrophist. Bonds: Attractive, Mentor, Job, Guardian. Occupation: Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Giant
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Arumawann Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin tan vertical stripes and grey pants. He carries with him a set of pickaxes on his belt, each one with a emerald on the hilt. He has wavy silver hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.
History: Arumawann hails from a village terrorized by gnolls. In his 16th year, his parents were killed by a gnolls raid, leaving Arumawann alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Arumawann was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He wants revenge against gnolls.
Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Enemies. Occupation: Ruler
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8 Acid flasks.
Rimmon Art, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Rimmon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insane, Forgetful. Bonds: Poor. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Arnold Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a worn and beaten armor. He wears his black hair down. He has blue eyes and a yellow hat with a white feather.
Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He can't help but pocket interesting objects he comes across
History: Sold as a small child to a slaver, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero
Flaws: Depressed. Bonds: Criminal record, Mentor, Adventurer, Family. Occupation: Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. Sapphire pendant on gold chain (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp).
Ovina Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is dressed in an above average manner. She is an epitome of beauty. She keeps her white hair in a flapper bob. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She exudes charisma. She is a tour de force of persuasion. She feeds upon the attention of others.
History: Ovina was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: Many giants want her driven away; and she has a rivalry with the church that dominates her actions
Flaws: PTSD. Bonds: Attractive, Religious, Enemies. Occupation: Bellfounder
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Smoky quartz (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
