Flogg Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears many layers of old clothing at all times. His red hair is cut jaggedly and amateurishly. His blue eyes dart from person to person.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.
History: He was born at the edge of vast island. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Optimist, Gifted, Impeccable. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Marshal
Voice: Timid voice
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 8 (-1) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
Possessions: 1000 cp.
Delebean Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'7", this man likes to wear ponchos typically of a light tan in addition to tight pants. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.
History: Delebean was born with his father's beautiful face. When Delebean reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: Many gnolls want him driven away; and revenge
Ideals: Optimist, Philantrophist. Bonds: Military, Attractive, Enemies. Occupation: Layabout
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp. Hematite (15 gp).
Dorn Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear white clothing when he does not wear armor. His red hair is kept up in a ponytail inside a top hat. His eyes are blue and catlike.
Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Dorn reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Military, Criminal record. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 40 pp.
Adran Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is renowned for his bright tan suits and hats. His chestnut hair, when down, is lengthy. His ears are large.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Spy like his mother before him.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Spy
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1 Masterwork Common Melee.
Orryn Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. His hair, while still mostly brown, has prominent grey streaks. His hazel eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Orryn hails from a village terrorized by illithids. His childhood dream was to be a Navigator, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Criminal record, Enemies, Job. Occupation: Priest
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 800 sp. 1 Climber’s kit. 1 Healer’s kit.
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