Therlin Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her skin is fair and her fingers are delicate and long. Her hair is greying and her face has many wrinkles. She wears an eyepatch.
Personality: Therlin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. When she's not drinking or sleeping the drinks off, she's doing music.
History: Born in the east to a Ruler, Therlin learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a Ruler soon after.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Extrovert, Artistic. Flaws: Ugly, PTSD, Fearful. Bonds: Job. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 20 (+5) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1500 sp.
Margery Pinkerton, Female Human [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tattered old clothes. With wild red hair. Her amber unseeing eyes seem to look past you.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Further she is a bit of a stoner and is frequently out of it.
History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She's since become an addict/alcoholic.
Motivation: She is greedy; and money/treasure
Ideals: Justice. Flaws: Ugly, Disease, Addict. Bonds: Rich. Occupation: Beggar
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Yurgunn Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'11". She wears a grey coat over a tan low-cut shirt, and a small hat upon her head. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is harsh and unforgiving.
History: She served in the navy to pay for her family's outstanding loans. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has achieved small success as a Masseuse.
Motivation: To be a Mortician again; and an old rival family wants her found
Flaws: Antagonistic, PTSD. Bonds: Job, Military, Family. Occupation: Masseuse
Voice: Rolls R's
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Tourmaline (90 gp). 1 Masterwork Common Ranged Weapon.
Pûg Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair has been sun bleached extensively. His gray eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his brother's freedom.
Motivation: He feels threatened by others; and an old rival family wants him found
Flaws: Shy, Fearful. Bonds: Rich, Nature, Family. Occupation: Scribe
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1100 sp. 1 Half-Plate.
Eida Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: A 2'11" western woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has done her best to style her chestnut hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food she seems plenty friendly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born at the edge of vast forest. Her mother took her hunting and taught her how to get in the mind of other creatures. She has never given up on her writing dream.
Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac
Ideals: Philantrophist, Joker, Artistic. Bonds: Rich, Nature, Criminal record. Occupation: Engraver
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Light wooden shield.
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Their contribution stands as a beacon of hope for all adventurers!