Paggen Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue tunic with white highlights, and long blue pants that bunch up around his shoes. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Paggen is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born several months after his father was called into army service. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption.
Ideals: Athletic, Justice. Flaws: Depressed. Bonds: Military, Criminal record. Occupation: Crown-heir
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Undercommon, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Zanna Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman dresses well, wearing tan shirts, loose pants, and blazers most of the time and is in decent physical shape. Her white hair is heavily combed to the right. Her eyes are likewise brown.
Personality: Prone to second guessing herself, she comes off as nervous. She is lazy, self-centered, vain, and jealous.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Zanna was born on a far western plains where she grew up under the tutelage of her mother, an expert Banker. She left for the west, certain she would find work there.
Motivation: She has a rivalry with the Church that dominates her actions; and her relatives are trying to arrange a marriage
Flaws: Shy, Selfish. Bonds: Attractive, Immigrant. Occupation: Banker
Voice: Italian accent
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 20 gp.
Jaxi Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting clothing which further accentuates her frame. She has moderate length bronze crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. She also is a firm believer in the womanly ideal.
History: Born in the north her family was never financially stable. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world.
Flaws: Addict, Impulsive. Bonds: Attractive, Immigrant, Poor, Nature. Occupation: Baker
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 140 gp. Bloodstone (60 gp). Red-brown spinel (160 gp). Red spinel (160 gp).
Verna Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'8". She does not wear sleeves and tends to eschew shirts when she can avoid it, and her gloved hand is found clutching a axe. Her hair is red and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with finding treasure.
History: Born in a small village she learned the ways of the warrior from her father. She worked as a nervous Beggar and found it very stressful. She is searching for what she claims is her rightful reward.
Motivation: She is terrified, and will act out of fear; and wants to open a new tavern
Ideals: Fighting. Flaws: Greedy, Fearful. Bonds: Adventurer, Job. Occupation: Beggar
Voice: Voice breaks
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 300 sp.
Morana Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a brown shirt with thin tan vertical stripes and green pants. Her silver hair is greasy and uncared for. She has a tattooed face.
Personality: Morana wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Morana is combative with any and all who dare try her patience in the slightest.
History: She was born in the south, but her parents moved at a very young age to the west. Morana was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Morana decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 20 (+5) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Climber’s kit.
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