Sheggen Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Armorer. He invites people to come help in his community garden.
History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Beggar, but he got bored and became a Armorer. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 390 gp. Iolite (60 gp). 1 Masterwork Thieves’ tools.
Balam Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His hair is chestnut and very short. His red eyes dart from person to person to random spaces in the air.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born at the edge of vast plains. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many gnolls want him driven away
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Criminal record, Enemies. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Seven In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He prefers to wear brown pants and tee shirts. His fur is white and very short. He has yellow eyes.
Personality: He has always had a great fascination with Half-Orc culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Racist, Disease. Bonds: Rich, Adventurer. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 4000 cp. Silver comb with moonstones (600 gp). Brass mug with jade inlays (600 gp).
Zykroff Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on her belt. Her blue crest is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Tanner business at a young age. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. She hasn't told them the truth, but wants to settle down with them.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Job, Has a crush. Occupation: Tanner
Voice: Irish accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 13000 cp.
Bundrigo Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a red cloak and cross-gartered blue stockings. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He was granted psionic powers by his dying brother.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Banker
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Jasper (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
