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Advanced [show]


Saphara Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She is renowned for her bright green dresses and hats. She has a moderate pudge and is not very fit. Her copper crest is drawn into a tight pony tail with a rose scrunchie. Her fierce gold eyes like to dwell on things.

Personality: She snorts whenever she laughs or is feeling confident. She is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. After coming to the age of reason, Saphara took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is compelled to act according to her religious beliefs; and to be a painter again

Ideals: Gifted. Bonds: Religious, Family, Job. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Saphara Raghthroknaar, Female Dragonborn Ranger 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Infernal, Druidic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Whurdred Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. Her whole body is exceptionally muscular. Her hair is long and red with streaks of golden, and is pulled back with small grey clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is very quiet and rarely speaks above a whisper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She is a Jackalwere in disguise. When Whurdred reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has dedicated herself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Adventurer, Military. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Whurdred Daraln, Female Dwarf Bard 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Athletics +6, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 50 gp.


Social Check DCs


Aramil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he usually wears his tan robe and has his trident always slung over his shoulder. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Job. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Aramil Qualanthri, Male Elf Commoner 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Cask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel top hat and pastel clothes. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cask is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Cask grew up listening to his mother's many stories. After coming to the age of reason, Cask took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and he wants to meet his childhood hero

Ideals: Justice, Gifted. Flaws: Cynical. Bonds: Immigrant, Adventurer, Rich. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Cask Prim Posies, Male Tabaxi Warrior 2
Medium (6'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Farideh Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She wears a deerstalker hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Farideh was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Job, Poor, Adventurer, Criminal record. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Farideh Pyraxtallinost, Female Dragonborn Fighter 2
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 370 gp.


Social Check DCs

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