Veloptima Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears an entirely tan suit with red socks and a vest with buckled shoes, and sports empty pouches on her belt. Her brown hair is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. Veloptima is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was always a brilliant, if unscrupulous mind. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She is untrained/undisciplined, which makes her dangerous.
Motivation: To reunite with her absent father; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Ugly, Addict, Insane. Bonds: Family. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Azurite (8 gp).
Ekk Cornish, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears skinny pants and wears a white and yellow robe with the hood down. Her silver hair is cut short with large spiked bangs in the front. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Gifted from a young age, Ekk studied abroad. She moved out north to avoid the crime she committed. Due to her spouse's obsession with being a Baker they were divorced and she won custody of their son. She worked as a Healer, and she later adopted a second son.
Motivation: Wants to raise her children well.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Healer
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1600 sp. 1 Average lock.
Jarana Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who is typically in her Stylist uniform. She has moderate length golden hair. She has gleaming, smiling gray eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Jarana was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. While studying, she fell in love. They married and had a daughter. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to open a new tavern.
Bonds: Job, Family, Adventurer, Poor, In love. Occupation: Stylist
Voice: Russian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 80 gp. Large well-done wool tapestry (100 gp).
Dadalan Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He prefers to wear black clothing when he does not wear armor. His crest is green and curly. He wears large thick round spectacles.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.
History: He was born in the west, but his parents moved at a very young age to the north. His childhood dream was to be a Bather, but he was a colossal failure. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant, Job, Debt. Occupation: Spice Merchant
Voice: Irish accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 sp.
Anne Wharton, Female Human [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with white skirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is long and auburn with streaks of white, and is pulled back with small brown clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Anne was born with her father's beautiful face. Her martial abilities were realized during a raid on her village. She's also a talented Doctor, but doesn't like to broadcast it.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Slave Trader
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp. Coral (80 gp).
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