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NPC Generator

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Advanced [show]


Oskar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey wide-brimmed hat and grey clothes. His moppish chestnut hair is in a traditional bowl cut. He has gleaming, smiling hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Oskar grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a interpreter and was forced into it by his family

Ideals: Athletic, Impeccable, Artistic. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Oskar Battlehammer, Male Dwarf Commoner 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Azzakh Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His brass crest is singed and shortened. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Azzakh grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Athletic, Professionalism. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Azzakh Grrrmmballhyst, Male Dragonborn Ranger 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Half-Plate. 1 Banded mail.


Social Check DCs


Smoking Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She has a penchant for wearing a ring with an oversized emerald on her left hand. She sports a flattop fur cut. Her blue eyes lackadaisically let the world flow into them.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.

Motivation: She seems to be bored by most things; and an old rival family wants her found

Ideals: Passionate, Artistic. Flaws: Mundane. Bonds: Rich, Family. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Smoking Candle, Female Tabaxi Druid 3
Medium (5'9") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)18 (+4) 15 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Sylvan, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Agnes Rylan, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a robe, a symbol of her god around her neck, and a crossbow on her belt. She wears her auburn hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are violet.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She pushes her goals aggressively. She is also a coward if confronted.

History: Agnes was raised in a hard working conservative environment. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She struck the Brewer job and began her own company from there.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Athletic. Flaws: Shy, Fearful. Bonds: Job. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Agnes Rylan, Female Human Druid 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp.


Social Check DCs


Jebeddo Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of death on his torso. He has a slight overbite and is overall scrawny. He has a brown handlebar mustache and slicked back brown hair. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jebeddo took refuge in the ruined castle and found the beat up trident and armor he uses now. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Bonds: Attractive, Slave, Nature, Job. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Jebeddo Sympony, Male Gnome Cleric 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 17 (+3)18 (+4)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 500 gp. Tourmaline (140 gp). Moonstone (70 gp). Jade (140 gp). 1 Minor magic item.


Social Check DCs

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