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NPC Generator

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Advanced [show]


Quarion Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a yellow armored body suit, with a simple blue line shooting up and back down, and is pretty ugly. He keeps his black hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: Quarion wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Quarion is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Tailor father left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His religion dominates his actions; and to reunite with his old friends

Ideals: Disciplined, Justice. Flaws: Ugly, Disease. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Quarion Fidget, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs


Arha Yorke, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears an entirely white suit with grey socks and a vest with buckled shoes. She has moderate length golden hair. This brown eyed westerner is not easily forgotten.

Personality: She is irascible and easily irritated. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was always a brilliant, if unscrupulous mind. Arha was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Arha decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Arha and her spouse have recently divorced.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Poor, Criminal record. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Arha Yorke, Female Half-Orc Aristocrat 2
Medium (4'10") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1200 sp. 1 Crowbar.


Social Check DCs


Gimurt Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy brown pantaloons and a violet scarf. He wears his black hair up in a very large beehive style do. His eyes are blue and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: Gimurt was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Sailor soon after.

Motivation: He is unsatisfied with his job.

Flaws: Shy, PTSD. Bonds: Poor, Military, Job. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Gimurt Daraln, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 80 pp. 1 Half-Plate.


Social Check DCs


Fragrant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He keeps his long orange fur kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. Fragrant liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Bonds: Attractive, Military, Rich, Nature. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Fragrant In the Wind, Male Tabaxi Commoner 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Elaim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is long and unkept. His fierce green eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the south to a Sailor, Elaim learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Expand his business.

Flaws: Ugly, Insomniac. Bonds: Criminal record, Job. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Elaim Loderr, Male Dwarf Bard 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)16 (+3) 8 (-1)14 (+2)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Celestial, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 160 gp.


Social Check DCs

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