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NPC Generator

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Advanced [show]


Valafar Muse, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black vest and prefers green and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length chestnut hair. His silver eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a island tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: A rival would like him out of the picture.

Ideals: Professionalism. Flaws: Ugly, Terse, PTSD. Bonds: Nature. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Valafar Muse, Male Tiefling Commoner 3
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Wymar Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. With bright golden hair and a scraggly beard. His eyes are amber and beady.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to halfling people

Ideals: Fighting. Flaws: Ugly, Racist, Antagonistic. Bonds: Military. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Wymar Andreantti, Male Half-Elf Paladin 1
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 8 (-1)17 (+3)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Eldeth Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'10". She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her dagger. Her hair is auburn and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She uses divination through singing.

History: She was born to loving parents in a slum to the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Detective for hire.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new detective responsibilities is difficult

Ideals: Gifted. Bonds: Job, Poor, Immigrant. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Eldeth Ironfist, Female Dwarf Druid 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 300 gp. Zircon (30 gp).


Social Check DCs


Thervan Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky tan painted plate armor. His hair is greying and his face has many wrinkles. His violet eyes peer out from beneath his feathered tan hat.

Personality: A skeptical and narcissistic man, Thervan's first love is himself. His second love is also himself. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Thervan grew up listening to his mother's many stories. Thervan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thervan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Criminal record, Enemies. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Thervan Arnuanna, Male Elf Monk 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Mary Branson, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She carries with her a set of bastard swords, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She is bald on top and has large blonde tufts of hair around her ears. Her gray eyes are slightly larger than normal.

Personality: She has always had a great fascination with Halfling culture. She has a small toy that she constantly fidgets with.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and halfling compassion

Ideals: Fighting. Flaws: Ugly, Racist, Addict. Bonds: Rich. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Mary Branson, Female Human Cleric 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp.


Social Check DCs

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