Zedaar Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His bronze crest is smooth and relatively long. He has gold eyes and a green hat with a grey feather.
Personality: He can speak with the recently deceased. He plays an instrument quite well.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Zedaar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Gifted, Artistic. Flaws: Ugly. Occupation: Unemployed
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 390 gp.
Sarah Everleigh, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears tattered old clothes. She is tall, broad shouldered and powerfully built. Her blonde hair is cut jaggedly and amateurishly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Sarah was raised in a hard working conservative environment. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She inherited the family business which she has now maintained for 8 years.
Motivation: Further expansion of business; and she wants to meet her childhood hero
Flaws: Ugly, Terse, PTSD. Bonds: Adventurer, Job. Occupation: Miller
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Creega Burton, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman wears skinny pants and wears a white and green robe with the hood down. Her clothes are grease stained in places. She sports auburn long hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Creega enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: When she was but 6 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Flaws: Ugly, Depressed, Hedonist. Bonds: Poor, Immigrant. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Sarah Jethro, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is typically in her Body Guard uniform. Her chestnut hair is still thick. She wears an eyepatch.
Personality: She is almost excessively polite to everyone, even when angry. She does not believe in violence as a means to an end. She is a dedicated Body Guard but believes her peers are too gung-ho.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Sarah reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has worked as a Body Guard like her father before her.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Body Guard
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Old masterpiece painting (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Black velvet mask with numerous citrines (140 gp).
Fragrant Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears a simple burlap shirt and baggy pants. She conceals her longsword with her veritable burlap sack of a shirt. Her white fur is knotted and matted. Her copper eyes dart from person to person to random spaces in the air.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She plays an instrument quite well.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved out north to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: To be a Bather again; and she has decided she is irredeemable
Ideals: Optimist, Artistic. Bonds: Rich, Criminal record, Job. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
