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Advanced [show]


Gilthur Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He typically wears brown cloth garments or leather armor. With bright blonde hair and a scraggly beard. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west to a Mercenary, Gilthur learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Mercenary for hire.

Motivation: To be a Map Maker again.

Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Gilthur Broodfist, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp).


Social Check DCs


Nirgel Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. His white hair has been sun bleached extensively. His gold unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born to a Farmer, his mother struggled to pay the bills. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Family, Poor. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Nirgel Gluttony, Male Tiefling Ranger 1
Medium (6'8") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Religion +3, Stealth +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Oblar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his golden hair in a flapper bob. His hazel eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Oblar hails from a village terrorized by gnolls. He moved out north to avoid the crime he committed. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of gnolls.

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Criminal record, Enemies. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Oblar Shadowquick, Male Halfling Warrior 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. Amethyst (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Zook Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears his white hair down. He has blue eyes and a tan hat with a blue feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Zook and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Zook discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Zook fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Flaws: Selfish, Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Zook Gobblefirn, Male Gnome Cleric 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4 Smokesticks.


Social Check DCs


Mumpena Welber, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her auburn hair is wavy and long. She wears round tiny glasses practically rammed into her face.

Personality: She is very quiet and rarely speaks above a whisper. She has a small toy that she constantly fidgets with.

History: She was born a particularly ugly child, much to the horror of her parents. Like her father and her brother before her, after school she went straight into learning to become a Marshal. She now owns her own business.

Motivation: She has a crush on the local Tanner; and further expansion of business

Flaws: Shy, Addict, Ugly. Bonds: Job, Has a crush. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mumpena Welber, Female Gnome Monk 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 45 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 19 (+4)14 (+2) 11 (+0)9 (-1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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