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Gimble Leffery, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky tan painted plate armor. His white hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Immigrant, Religious. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Gimble Leffery, Male Gnome Druid 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 8 (-1)12 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Darrak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown cloak and cross-gartered black stockings. He has shaved his head bald. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Baker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Passionate. Flaws: Antagonistic. Bonds: Rich, Criminal record, Adventurer. Occupation: Baker

Voice: Slow speaker

Attributes [hide]

Darrak Ungart, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1300 sp.


Social Check DCs


William Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a large brown jacket. His long blonde hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south to a Map Maker, William learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

William Ramsey, Male Human Sorcerer 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Himo Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. His hair is short and chestnut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Cook, who enjoyed hunting, Himo was taken on many hunting expeditions. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Addict, Insane, Fearful. Bonds: Adventurer, Nature. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Himo Teinithra, Male Elf Cleric 1
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 pp.


Social Check DCs


Anastrianna Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears loose pants and a collared shirt complete with sweater beneath her coat and is in decent physical shape. Her black hair is thinning but still full. Her eyes are amber.

Personality: She is extraordinarily eccentric. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and to unite with her sister

Flaws: Insane. Bonds: Adventurer, Immigrant, Poor, Family. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Anastrianna Azzo, Female Half-Elf Expert 3
Medium (5'3") Half-Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs

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