Radomir Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears skinny pants and wears a white and grey robe with the hood down, and a wedding ring on his right hand. His brown hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised by priests from a young age. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He would like to get married and retire.
Flaws: Ugly. Bonds: In love, Has a crush, Religious, Mentor. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. Red-brown spinel (130 gp).
Isabella Wentworth, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a grey vest and prefers green and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Beneath her clothing is a huge mess of scar tissue. Her head has been shaved. Her hazel eyes lackadaisically let the world flow into them.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is harsh and unforgiving.
History: Sold as a small child to a brothel owner, Isabella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Isabella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Isabella's mother didn't care for her much, and the feeling was mutual. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is currently in port desperately looking for someone to get her out
Flaws: Ugly, Antagonistic. Bonds: Slave, Criminal record, Mentor. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 80 gp.
Chay Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has red hair. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Flaws: Antagonistic, Insomniac. Bonds: Rich, Adventurer, Mentor. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 2000 cp. 1 Masterwork Common Melee.
Kasdeya Euphoria, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a black shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She wears a deerstalker hat to cover her moderate length brown hair. She wears an eyepatch.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She enjoys reading and quiet.
History: Born to a pair of adventurers, Kasdeya grew up listening to her mother's many stories. Through the years after Kasdeya was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Kasdeya's mother didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Disciplined, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bather
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Terran, Goblin, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 30 pp. A small bag of saffron. (80 gp). Solid gold idol (600 gp). 1 Chain shirt.
Jacoba Walpole, Female Human [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. Her golden hair is lengthy and is close to two feet long. Her eyes are green and she is always smoking a pipe.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born into a rich family. Her father was a mechanic, and taught her how to fix just about anything. Due to her spouse's obsession with being a Courier they were divorced and she won custody of their daughter. She worked as a Mortician, and she later adopted a second daughter.
Motivation: She has decided she is irredeemable; and doesn't want to be a mortician and was forced into it by her family
Ideals: Logical, Persistence. Flaws: Sensitive. Bonds: Rich, Family, Criminal record. Occupation: Mortician
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 110 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!