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NPC Generator

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Advanced [show]


Fenriz Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears skinny pants and wears a black and tan robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to cover his moderate length silver hair. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Fenriz grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Dyer. He has been saving his money to try and buy his brother's freedom.

Motivation: To be a Engraver again; and his spouse's relatives view him with great suspicion

Flaws: Ugly. Bonds: Slave, Job, Adventurer, Family. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Fenriz Frailty, Male Tiefling Paladin 1
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)17 (+3) 16 (+3)16 (+3)
Skills Arcana +5, Deception +5
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 150 gp.


Social Check DCs


Oblar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying red hair a little too much giving a sharp red color. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them

History: The child of a Bowyer, who enjoyed hunting, Oblar was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Oblar was left his mother's suit of armor and trained in its use and care. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Disease, Shy. Bonds: Rich, Nature, Military. Occupation: Marshal

Voice: German accent

Attributes [hide]

Oblar Tallfellow, Male Halfling Druid 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)10 (+0) 11 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp.


Social Check DCs


Flak Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'10", this man wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He has styled his black hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: Many illithids want him driven away.

Flaws: Insomniac, Shy. Bonds: Enemies, Rich, Immigrant. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Flak Ridley, Male Half-Orc Aristocrat 1
Medium (6'10") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)9 (-1) 12 (+1)6 (-2)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Gomory Compton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart from person to person to random spaces in the air.

Personality: This man loves dancing and to teach people dancing more than just about anything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Enemies, Family. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Compton, Male Human Monk 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 12 (+1)8 (-1)
Skills Performance +1, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. Amethyst (90 gp).


Social Check DCs


Frouse Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'4" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left hand appears badly burned and disfigured. His small hat is riddled with cuts and holes. He has several tiny aquamarine earrings on each ear.

Personality: Frouse is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Frouse Nackle, Male Gnome Adept 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp. Sard (20 gp).


Social Check DCs

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