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NPC Generator

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Advanced [show]


Clerebold Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His hair is short and brown. He has amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Clerebold was raised in a hard working conservative environment. After coming to the age of reason, Clerebold took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Marshal.

Motivation: His relatives are trying to arrange a marriage; and expand his business

Ideals: Gifted. Flaws: Sensitive. Bonds: Poor, Family, Job. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Clerebold Heiser, Male Half-Elf Fighter 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Carrie Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His red hair is braided into rings. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and to pay off his debts

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Religious, Debt. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Carrie Qualanthri, Male Elf Wizard 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Blue quartz (10 gp).


Social Check DCs


Shaká Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports black clothing, slightly heavier than average wear. He keeps his long chestnut hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful. Bonds: Immigrant, Attractive, Nature. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shaká Marston, Male Half-Orc Expert 1
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Panana Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars. She is an epitome of beauty. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her face is covered beneath a completely black helmet.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She cannot resist a sob story and will often dote over anyone who has one.

History: Panana was born with her father's beautiful face. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. She used her abilities to travel the world and help people.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Philantrophist. Bonds: Attractive, Enemies. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Panana Albaratie, Female Gnome Ranger 3
Small (3'1") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 12000 cp. Bloodstone (30 gp). Moonstone (30 gp).


Social Check DCs


Mijira Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time and is in decent physical shape. She has no crest. Her eyes are gold and she is always smoking a pipe.

Personality: She snorts whenever she laughs or is feeling confident. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: When she was but 3 years old her parents immigrated from the north. Mijira liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Immigrant, Nature. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Mijira Mohradyllion, Female Dragonborn Druid 4
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Chalcedony (60 gp). Hematite (6 gp).


Social Check DCs

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