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Advanced [show]


Dagger Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His black fur is drawn into a tight pony tail with a butterfly scrunchie. His copper eyes are slightly larger than normal.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. After coming to the age of reason, Dagger took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Religious, Enemies. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dagger Of Ale, Male Tabaxi Warrior 1
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 20 gp.


Social Check DCs


Thamuz Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered white stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly white, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Thamuz took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Passionate, Gifted. Flaws: Forgetful. Bonds: Attractive. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Thamuz Hurt, Male Tiefling Barbarian 1
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +5, History +4
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Lone Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His lavender fur is slicked back into a classic pompadour. His eyes are a pleasant amber.

Personality: Lone is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Bather, his mother struggled to pay the bills. Lone was born on a far northern plains where he grew up under the tutelage of his mother, an expert Server. He left for the north, certain he would find work there.

Motivation: To be a Bather again; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Server

Voice: Sensual and smooth

Attributes [hide]

Lone Grass, Male Tabaxi Bard 4
Medium (6'7") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Aquan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 3000 cp. Moss agate (15 gp). Red garnet (100 gp). Deep blue spinel (700 gp). Jet (100 gp). 1 Minor magic item.


Social Check DCs


Uadjit Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a green poncho over her likewise colored trousers and shirt, and carries sais. Her gold crest is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.

Motivation: Further expansion of business; and to be a beggar again

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Job, Poor. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Uadjit Hashphronyxadyn, Female Dragonborn Adept 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp.


Social Check DCs


Williamina Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears just a yellow suit. Her blonde hair is well kept. Her eyes are green and catlike.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a minor phobia of water and hates getting wet.

History: Williamina was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Job, Adventurer. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Williamina Remein, Female Half-Elf Expert 2
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)9 (-1) 13 (+1)17 (+3)
Skills Intimidation +5, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 140 pp.


Social Check DCs

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