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NPC Generator

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Advanced [show]


Antinua Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She comes from a rich western family. She was an apprentice working in her father's forge. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is unsatisfied with her job; and doesn't want to be a detective and was forced into it by her family

Flaws: Secretive. Bonds: Rich, Job, Family. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Antinua Wasanthi, Female Half-Elf Aristocrat 2
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5

Possessions: 7000 cp.


Social Check DCs


Cockaby Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long red beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He comes from a rich eastern family. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure.

Bonds: Attractive, Enemies, Rich, Adventurer. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cockaby Horcusporcus, Male Gnome Warrior 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 19 (+4)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Dustin Peyton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His head has been shaved. His fierce hazel eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Humans.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and a strong sense of loyalty to dragonborn people

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dustin Peyton, Male Human Wizard 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 14 (+2)18 (+4)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Vicky Lindsey, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a faded coat and loose pants complete with deerstalker hat. She wears her hair in dreadlocks. Her fierce hazel eyes like to dwell on things.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the north, but her parents moved at a very young age to the south. She dropped out of school before completing her studies. By chance she met her brother recently and the two have been together since.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to share knowledge with the world

Ideals: Logical. Flaws: Terse, Greedy. Bonds: Immigrant, Family. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Vicky Lindsey, Female Human Commoner 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 16 (+3)17 (+3)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Pennie Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a fancy red dress. She has done her best to style her brown hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, she has a hard time making friends. She can't help but pocket interesting objects she comes across

History: Pennie was born in the west. At a young age she loved to build and create. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. She hasn't told them the truth, but wants to settle down with them.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to prove her worth to the world

Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Criminal record, Has a crush. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Pennie Greenleaf, Female Halfling Rogue 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp.


Social Check DCs

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