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NPC Generator

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Advanced [show]


Anthony Langdon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. His golden hair, when down, is lengthy. His eyes, though not visible through his cowl, are blue.

Personality: He is irascible and easily irritated. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Anthony Langdon, Male Human Adept 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 17 (+3)9 (-1)
Skills Nature +4, Stealth +1
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs


Megged Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple white robe with green stripes complete with hood. He sports a flattop hair cut. His eyes are green and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.

History: Megged was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a rival would like him out of the picture

Ideals: Fighting, Logical. Bonds: Family, Criminal record, Enemies. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Megged Kirby, Male Half-Orc Commoner 1
Medium (6'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Zook Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His auburn hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business; and further expansion of business

Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Attractive, Slave, Job. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Zook Tarkelby, Male Gnome Adept 3
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 18 (+4)9 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1200 sp.


Social Check DCs


Zedaar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man wears tattered old clothes. His clothes are grease stained in places. He wears his black crest up. He has a dull look in his red eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a Doctor, his mother struggled to pay the bills. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Zedaar Yarjerit, Male Dragonborn Druid 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Tiger eye turquoise (15 gp).


Social Check DCs


Zephan Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a green shirt with thin brown vertical stripes and black pants. He has styled his dark red hair well, parting it to the right. He wears large thick round spectacles.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with finding treasure.

History: Zephan lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has a crush on the local Hunter; and he's in love

Bonds: Attractive, Adventurer, Family, Criminal record, Has a crush. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Zephan Temperance, Male Tiefling Sorcerer 3
Medium (6'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs

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