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NPC Generator

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Advanced [show]


Percival Rutland, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has styled his chestnut hair well, parting it to the left. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and to end his boredom

Ideals: Athletic, Gifted. Flaws: Addict, Mundane. Bonds: Immigrant. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Percival Rutland, Male Human Warlock 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 300 sp.


Social Check DCs


Willow Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a lot of dark rich colors, with gold accents. With bright silver hair. Her amber eyes lackadaisically let the world flow into them.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Servant, her mother struggled to pay the bills. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.

Ideals: Logical. Flaws: PTSD. Bonds: Attractive, Enemies, Poor. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Willow Strongbones, Female Halfling Monk 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Nuraval Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is wearing colorful clothing, dressed as a Doctor. His skin is also unnaturally pale. His brown hair is unkempt and raggedy. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with unlife at a very young age, Nuraval has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and he doesn't get along with people that don't share his tastes

Flaws: Ugly, Selfish, Forgetful, Disease. Bonds: Poor, Mentor. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Nuraval Brazzik, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 30 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 70 gp.


Social Check DCs


Ethereal Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown feathered hat and brown clothes, and is pretty ugly. He wears his black fur down. His face is covered beneath a completely black helmet.

Personality: Ethereal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Ethereal studied abroad. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Artistic, Gifted. Flaws: Ugly, Lazy. Bonds: Adventurer. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Ethereal Wing, Male Tabaxi Adept 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)15 (+2) 9 (-1)18 (+4)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Jet (110 gp).


Social Check DCs


Art Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her fur, while still mostly black, has prominent grey streaks. Her eyes are a pleasant copper.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mayor arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Art took refuge in the large cave and found the beat up morningstar and armor she uses now. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Shy. Bonds: Religious, Rich, Nature. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Art Candle, Female Tabaxi Bard 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)15 (+2) 12 (+1)18 (+4)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1700 sp. Gold and topaz bottle stopper cork (600 gp). Gold and topaz bottle stopper cork (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).


Social Check DCs

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