Shifting Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. He has white fur. His skin is flawless and his amber eyes scan people very quickly.
Personality: He dislikes all the random violence that takes place in the east. Further he is a bit of a stoner and is frequently out of it.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Pacifist. Flaws: Addict. Bonds: Attractive, Slave, Rich. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 43 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 500 gp. Hematite (6 gp). Zircon (30 gp). Tiger eye turquoise (6 gp). 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate.
Vadania Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She carries with her a set of hammers on her belt, each one with a topaz on the hilt. Her chestnut hair is lengthy. Her eyes are a pleasant violet.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: The child of a Tailor, who enjoyed hunting, Vadania was taken on many hunting expeditions. Her family was turned out during the war. She and her family wandered south to less war torn lands. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Secretive, PTSD. Bonds: Nature. Occupation: Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1500 sp.
Ildrex Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His crest is white and curly. His eyes, though not visible through his cowl, are gold.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A rival would like him out of the picture; and to reunite with his absent father
Flaws: Shy. Bonds: Adventurer, Slave, Criminal record, Family. Occupation: Mortician
Voice: Russian accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 sp. Aquamarine (800 gp). Red-brown spinel (40 gp).
Merihim Weary, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a green and red handkerchief worn on his left side. His purple hair is thinning but still full. His ears are large.
Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Merihim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Merihim's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Merihim and his spouse have recently divorced.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Draconic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Jarsali Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a blue cloak and cross-gartered black stockings. She is bald on top and has large silver tufts of hair around her ears. She wears an eyepatch.
Personality: She can speak with the recently deceased. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Jarsali lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: She desires power and/or immortality; and find a way to reverse the transformation of her sister
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 pp. Black pearl (300 gp).
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